Before the 28th of August 2017 I had not tried any kind of virtual reality device. Then I went to get an HTC Vive virtual reality headset, since there was a significant (-$350cdn before tax) price drop not long before. This post is a look at the unpacking process and a few notes about the device.
On July 2nd I picked up a Samsung LU28D590S, an entry-level Ultra High Definition (UHD) 28″ monitor, for can$655 (~us$612, €450, £357) after taxes. Since then I have been doing various tests to determine exactly which games support UHD and to what extent, as well as trying to get a sense of how it changes various games and software.
In this post I give a general review and opinion of the monitor and examine the viability of “4K” gaming.