A selection of vector images of the British Class 52 “Western Champion” diesel locomotive, from Train Simulator 2017.
A selection of vector images of the British Class A4 Pacific “Mallard” locomotive, from Train Simulator 2017. This was the fastest steam-powered locomotive with a recorded top speed of 126.5mph.
A selection of vector images of the British Class 175 Coradia diesel multiple unit (DMU) locomotive, from Train Simulator 2017.
I’ve uploaded another screenshot gallery. This time for the bizarre, but graphically fascinating Killer is Dead. It’s a fairly straight-forward, 3rd-person, sword-play game with reasonably satisfying combat, but the visual style really makes it stand out from other similar games.
I have a lot of games I need to try out. As I do I’ll be creating galleries for each one. Today I loaded up Next Car Game, processed the screens and uploaded a gallery. Playing at 4K, the fidelity of the visuals is highly impressive and the physics – including brilliant levels of car and environmental damage modelling – are tremendously satisfying.
I also livestreamed the DayZ standalone for about an hour, although I haven’t gotten around to creating a screenshot gallery.
Yesterday I spent the morning working in Lightroom figuring out how to make a functional and aesthetically pleasing custom gallery. The result is the first screenshot gallery of the games I play, in this case the recently released Middle-Earth: Shadow of Mordor.
On July 2nd I picked up a Samsung LU28D590S, an entry-level Ultra High Definition (UHD) 28″ monitor, for can$655 (~us$612, €450, £357) after taxes. Since then I have been doing various tests to determine exactly which games support UHD and to what extent, as well as trying to get a sense of how it changes various games and software.
In this post I give a general review and opinion of the monitor and examine the viability of “4K” gaming.